Added the current update
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parent
42590eaf00
commit
55c0957511
5 changed files with 99 additions and 29 deletions
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@ -30,8 +30,5 @@ struct PermissionView: View {
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VStack {
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Text(verbatim: "Status is \(configuration.status)")
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}
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.onAppear {
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configuration.update()
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}
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}
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}
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@ -1,13 +1,14 @@
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import SwiftUI
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struct ContentView: View {
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@State private var connectedHackClubNetwork = false
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@ObservedObject var viewModel = NetworkConfiguration()
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var body: some View {
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VStack(alignment: .leading) {
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HStack {
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Text("Networks")
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Text(verbatim: "Networks \(viewModel.model.status)")
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.font(.title3)
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Spacer()
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Image(systemName: "badge.plus.radiowaves.forward")
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@ -21,10 +22,30 @@ struct ContentView: View {
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.padding(.top, 2)
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.font(.subheadline.weight(.bold))
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HStack {
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Image("hackClubLogo")
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.resizable()
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.frame(width: 32, height: 32)
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.cornerRadius(100)
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if (viewModel.status == .unknown) {
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Image("hackClubLogo")
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.resizable()
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.frame(width: 32, height: 32)
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.cornerRadius(100).onTapGesture {
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viewModel.connectToBurrow()
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print(viewModel.status)
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}
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} else if (viewModel.status == .loading) {
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ZStack {
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Image("hackClubLogo")
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.resizable()
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.frame(width: 32, height: 32)
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.cornerRadius(100)
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.overlay(Color.white.opacity(0.6).cornerRadius(100))
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ProgressView()
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.progressViewStyle(CircularProgressViewStyle())
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.scaleEffect(0.6)
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}
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}
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VStack(alignment: .leading) {
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Text("Hack Club Network")
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@ -35,7 +56,7 @@ struct ContentView: View {
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.font(.caption2)
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.foregroundColor(.blue)
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}.onTapGesture {
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connectedHackClubNetwork = true
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print(true)
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}
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}
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}
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42
Apple/App/Model.swift
Normal file
42
Apple/App/Model.swift
Normal file
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@ -0,0 +1,42 @@
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//
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// MemoryGame.swift
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// Memorize
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//
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// Created by Thomas Stubblefield on 3/12/23.
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//
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import Foundation
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struct Model {
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var status: Status = .unknown
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mutating func connectToBurrow() {
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print("let's get this working")
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status = .valid
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print(status)
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}
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}
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enum Status: CustomStringConvertible {
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case unknown
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case blank
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case valid
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case error
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case loading
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var description: String {
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switch self {
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case .unknown:
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return "Unknown"
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case .blank:
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return "Blank"
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case .valid:
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return "Valid"
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case .loading:
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return "Loading"
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default:
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return "Default"
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}
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}
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}
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@ -3,26 +3,13 @@ import NetworkExtension
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@MainActor
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class NetworkConfiguration: ObservableObject {
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enum Status: CustomStringConvertible {
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case unknown
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case blank
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case valid
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case error
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var description: String {
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switch self {
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case .unknown:
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return "Unknown"
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case .blank:
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return "Blank"
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case .valid:
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return "Valid"
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default:
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return "Default"
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}
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}
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func connectToBurrow() {
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objectWillChange.send()
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model.connectToBurrow()
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}
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@Published var model = Model()
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@Published
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var status: Status = .unknown
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@ -32,6 +19,25 @@ class NetworkConfiguration: ObservableObject {
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}
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func connectToNetwork() {
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print(self.status)
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self.status = .loading
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print(self.status)
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DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
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let random = Int.random(in: 0...1)
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if random == 0 {
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self.status = .valid
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print(self.status)
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} else {
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self.status = .error
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print(self.status)
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}
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}
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}
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func update() {
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Task {
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do {
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