Add debugging task for VS Code
This allows you to launch the command line program into a debugger. This commit also tweaks the CI and fixes a small error in the build script.
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parent
02efa85a19
commit
b37086e8f6
6 changed files with 38 additions and 21 deletions
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@ -46,7 +46,7 @@ async fn main() -> anyhow::Result<()> {
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bindings.write_to_file(out_dir.join("wintun.rs"))?;
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let mut library = Vec::new();
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let platform = platforms::Platform::find(&env::var("TARGET")?).unwrap();
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let platform = platforms::Platform::find(&std::env::var("TARGET")?).unwrap();
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let arch = match platform.target_arch {
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platforms::target::Arch::Arm => "arm",
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platforms::Arch::AArch64 => "arm64",
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@ -2,6 +2,10 @@ use std::io::Result;
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use std::ptr;
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use widestring::{u16cstr, U16CString};
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mod queue;
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pub use queue::TunQueue;
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pub struct TunInterface {
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wintun: sys::wintun,
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handle: sys::WINTUN_ADAPTER_HANDLE,
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@ -1,19 +1 @@
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use crate::TunInterface;
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use std::os::unix::io::{AsRawFd, IntoRawFd, RawFd};
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pub struct TunQueue {
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inner: crate::windows::sys::
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inner: socket2::Socket,
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}
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impl AsRawFd for TunQueue {
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fn as_raw_fd(&self) -> RawFd {
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self.socket.as_raw_fd()
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}
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}
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impl IntoRawFd for TunQueue {
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fn into_raw_fd(self) -> RawFd {
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self.socket.into_raw_fd()
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}
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}
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pub struct TunQueue;
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