diff --git a/docs/GETTING_STARTED.md b/docs/GETTING_STARTED.md
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--- a/docs/GETTING_STARTED.md
+++ b/docs/GETTING_STARTED.md
@@ -1,22 +1,110 @@
# Getting Started
-## Linux
-- Clone the repository.
-- Install Rust using [rustup](https://rustup.rs).
-- Open the project folder in [Visual Studio Code](https://code.visualstudio.com).
-At this point, there are two options to open a new tunnel.
+## Dependencies
-### Method 1: Run & Debug
-- Install the [CodeLLDB](https://marketplace.visualstudio.com/items?itemName=vadimcn.vscode-lldb) VS Code extension.
-- In VS Code, press F5 to run & debug Burrow.\
-This flow does not work yet (panics).
+Before you can start working on Burrow, you'll need to install some dependencies. They are different for each platform:
-### Method 2: Cargo
-- In VS Code, press Ctrl+\` to open the terminal.
-- Type `cargo run`.
-- Burrow should open a new tunnel (`Ok("tun0")`), then exit.
+
+ Linux
-## macOS
+ 1. Install **rustup** using the instructions on the [website](https://rustup.rs/):
+ ```bash
+ $ curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
+ ```
-## Windows
+ 2. Install **Visual Studio Code** from the [website](https://code.visualstudio.com/#alt-downloads), [Snap Store](https://snapcraft.io/code), or your package manager of choice.
+
+
+
+ macOS
+
+ 1. Install **rustup** using the instructions on the [website](https://rustup.rs/):
+ ```bash
+ $ curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
+ ```
+
+ 2. Download and install **Visual Studio Code** from the [website](https://code.visualstudio.com/#alt-downloads), or by using brew:
+ ```
+ brew install --cask visual-studio-code
+ ```
+
+ 3. Download and Install **Xcode** from the [App Store](https://apps.apple.com/us/app/xcode/id497799835) or the [Apple Developer](https://developer.apple.com/downloads) website.
+
+
+
+
+
+ Windows
+
+ 1. Download **Visual Studio** community edition from the [website](https://visualstudio.microsoft.com/vs/). Install the components for "Desktop Development with C++"
+
+ 2. Install [**Visual Studio Code**](https://apps.microsoft.com/store/detail/visual-studio-code/XP9KHM4BK9FZ7Q), [**PowerShell**](https://apps.microsoft.com/store/detail/powershell/9MZ1SNWT0N5D) and [**Windows Terminal**](https://apps.microsoft.com/store/detail/windows-terminal/9N0DX20HK701) from the Microsoft Store
+
+ 3. Open Windows Terminal and use [winget](https://learn.microsoft.com/en-us/windows/package-manager/winget/) to install **git**, **LLVM** and **rustup**:
+ ```posh
+ winget install Git.Git
+ winget install LLVM.LLVM
+ winget install Rustlang.Rustup
+ ```
+
+ 4. Install Rust using rustup:
+ ```posh
+ rustup toolchain install stable-msvc
+ ```
+
+
+## Building
+
+1. Clone the repository:
+```
+git clone git@github.com:hackclub/burrow.git
+```
+
+2. Open the `burrow` folder in Visual Studio Code:
+```
+code burrow
+```
+
+3. Install the Visual Studio Code extensions [**rust-analyzer**](https://marketplace.visualstudio.com/items?itemName=rust-lang.rust-analyzer) and [**CodeLLDB**](https://marketplace.visualstudio.com/items?itemName=vadimcn.vscode-lldb). You should get a suggestion to do this automatically:
+
+
+
+4. Compile burrow in Visual Studio Code by selecting `Terminal -> Run Build Task`
+
+## Running
+
+
+
+ Command Line
+
+ You can run burrow on the command line with cargo:
+
+ ```
+ cargo run
+ ```
+
+ Cargo will ask for your password because burrow needs permission in order to create a tunnel.
+
+
+
+ Visual Studio Code
+
+ You can debug the Rust program inside of Visual Studio using the **Run and Debug** tab.
+
+ **_This does not work fully yet_**. Visual Studio Code does not have a way to debug programs with administrative privileges.
+
+
+
+ iOS or macOS
+
+ You can run the Burrow app on iOS or macOS using **Xcode**.
+
+ You will need to be logged in with your Apple ID, and it should be a part of **The Hack Foundation** team:
+
+
+
+ If your Apple ID is not a part of The Hack Foundation team, ask the Slack channel for assistance.
+
+ You should now be able to run the app by opening `Apple/Burrow.xcodeproj` in Xcode, selecting the **App** scheme and clicking **Run**.
+
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