#include "Compiler.xcconfig" SUPPORTED_PLATFORMS = iphonesimulator iphoneos TARGETED_DEVICE_FAMILY[sdk=iphone*] = 1,2 PRODUCT_NAME = $(TARGET_NAME) PRODUCT_BUNDLE_IDENTIFIER = $(APP_BUNDLE_IDENTIFIER).uitests STRING_CATALOG_GENERATE_SYMBOLS = NO SWIFT_EMIT_LOC_STRINGS = NO ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES LD_RUNPATH_SEARCH_PATHS = $(inherited) @executable_path/Frameworks @loader_path/Frameworks TEST_TARGET_NAME = App